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---@meta
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--
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--This attribute provides a way to declaratively define a Lumin privilege requirement that is automatically added to the manifest at build time.
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--
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---@source UnityEngine.CoreModule.dll
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---@class UnityEngine.Lumin.UsesLuminPrivilegeAttribute: System.Attribute
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---@source UnityEngine.CoreModule.dll
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---@field privilege string
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---@source UnityEngine.CoreModule.dll
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CS.UnityEngine.Lumin.UsesLuminPrivilegeAttribute = {}
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