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---@meta
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---@source UnityEngine.SubsystemsModule.dll
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---@class UnityEngine.Subsystems.ExampleSubsystem: UnityEngine.IntegratedSubsystem<UnityEngine.Subsystems.ExampleSubsystemDescriptor>
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---@source UnityEngine.SubsystemsModule.dll
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CS.UnityEngine.Subsystems.ExampleSubsystem = {}
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---@source UnityEngine.SubsystemsModule.dll
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function CS.UnityEngine.Subsystems.ExampleSubsystem.PrintExample() end
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---@source UnityEngine.SubsystemsModule.dll
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---@return Boolean
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function CS.UnityEngine.Subsystems.ExampleSubsystem.GetBool() end
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---@source UnityEngine.SubsystemsModule.dll
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---@class UnityEngine.Subsystems.ExampleSubsystemDescriptor: UnityEngine.IntegratedSubsystemDescriptor<UnityEngine.Subsystems.ExampleSubsystem>
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---@source UnityEngine.SubsystemsModule.dll
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---@field supportsEditorMode bool
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---@source UnityEngine.SubsystemsModule.dll
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---@field disableBackbufferMSAA bool
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---@source UnityEngine.SubsystemsModule.dll
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---@field stereoscopicBackbuffer bool
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---@source UnityEngine.SubsystemsModule.dll
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---@field usePBufferEGL bool
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---@source UnityEngine.SubsystemsModule.dll
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CS.UnityEngine.Subsystems.ExampleSubsystemDescriptor = {}
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